float ** free_fmatrix(float **amat)
free 2D float matrix
double *** alloc_3Ddmatrix(int nx, int ny, int nz)
allocate 3D double matrix
float *** free_3Dfmatrix(float ***amat)
free 3D float matrix
float ** alloc_fmatrix(int nx, int ny)
allocate 2D float matrix
int *** free_3Dmatrix(int ***amat)
free 3D integer matrix
double ** alloc_dmatrix(int nx, int ny)
allocate 2D double matrix
int ** alloc_matrix(int nx, int ny)
allocate 2D integer matrix
float *** alloc_3Dfmatrix(int nx, int ny, int nz)
allocate 3D float matrix
int ** free_matrix(int **amat)
free 2D integer matrix
double *** free_3Ddmatrix(double ***amat)
free 3D double matrix
double ** free_dmatrix(double **amat)
free 2D double matrix
int *** alloc_3Dmatrix(int nx, int ny, int nz)
allocate 3D integer matrix